![]() ![]() Putting it Together for a Simple Manual Farm One large area could be re-purposed to serve any number of farming needs once you've carved it out. ![]() Mimics from the Hallow and Corruption can be spawned manually (15 soul of light/night turned into a key and placed in a chest), but we can make them spawn automatically more frequently and get their drops. The types of enemies that spawn and the drops increase at the Cavern depth, so if we're in late Hard Mode we'd want to set something up deeper underground to get the really good stuff. Generic biomes like underground ice, desert, marble and granite biomes follow the Underground Cavern spawn rate and are not as dangerous as that of the Corruption. Biomes like Jungle and the Underground Crimson/Corruption have higher spawn rates than a normal "virgin" cavern-layer area, and far more than the surface aside from it being in Event (Pumpkin Moon), Blood Moon, or Solar Eclipse mode, which have set rates and cannot be manipulated. The rate monsters spawn are based on a few things - but for our farming purposes mainly depth and the type of Biome. Find a middle ground and dig it out, then count the appropriate number of blocks' distance. You can dig out an area of sufficient size, deep underground in the Cavern layer to ensure the highest spawn rates for the biome you need to farm. When you hit 70, enemies will spawn outside this zone. Place a torch and count every 10 blocks from it. It is hard to imagine the size, but players on PC have access to the Mechanic NPC's Mechanical Ruler. If monsters are too far outside the spawn zone, they despawn. This means there's room for error, but it's also not a very large zone where spawns actually take place. Monsters can spawn in an area 22 tiles to the left and right of this, and 12 tiles up and down - roughly. The screen area (no spawn zone) is 62 tiles to the left and right of the player. They're always off screen unless you're using a resolution-increasing mod to go beyond 1920x1080, it's why we don't see monsters appear out of thin air. This should help you get the distance that is required.Įnemies spawn in a rectangle around you, no matter your resolution. If my character were by the left-most torch, we would not be able to see the campfires. Imagine 2-3 more campfires from the torch to the left, and that is the zone in which monsters spawn in Terraria - always offscreen. If you want to avoid them, then do not include these Biomes. If you want to Farm Mimics then you want a Hallowed/Crimson/Corruption Biome built. So once you have blocks set and determined the biome of the area, enemies that are exclusively spawned by biome can spawn. In many cases the block decides the enemy that spawns, but Biome is also important. Their AI then tends to send them toward you. An enemy from the biome that block comes from will spawn just off screen, not even 1 and a half screens away. The type of enemy is based on the type of block available for spawning, based on a zone that is off screen. Even flying monsters seem to spawn from a block, unless they're harpies and certain others. When the game decides to spawn an enemy it looks for a nearby block that is on the ground, chosen randomly. The wiki has some insight into this, but I will tell you how to apply it and simplify it. If you are lazy and don't care about all this mechanical stuff, you might skip to Putting it Together but at least check my images for tips. These are the best ways to get rare accessories and weapon drops - for example from mimics - in Terraria. You can additionally speed up manual farming by simply making an area where enemies spawn in predictable places so that you can take them out fast, allowing more to spawn in their place. ![]() You can completely control this process and ensure that enemies spawn in the correct place, on your terms, and use traps or hazards like lava against them. That simple, though spawn rates are a little more complex. Something new players won't realize immediately is that the spawns in Terraria are based on blocks. You can re-purpose farming areas to suit your needs. Terraria: Spawn Mechanics Farming for Mimics, Weapons, and Materials Farming Mimics without using Souls of Light and Night is not so hard. ![]()
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